- Sided with the mafia.
- Each night can get someone high.
- That person, during the day will be high. If the person that is high whispers then the whisper will go to someone else rather than the intended person. If the person is high and has a gun will always shoot the wrong person although it will seem to have shot that person for him.
- Also during the day if who is high is:
- Cop will get a wrong report like the inno will apear mafia sided.
- Watcher will get the wrong people visiting.
- Vigilante will shoot the wrong person.
- doctor and bodygaurd will protect the wrong person.
- Mason and Cult will cult the wrong person(if only one).
- Shrink will shrink the wrong person.
- Detective will get the wrong role.
- Gunsmith Baker and Blacksmith will give to wrong person.
- Shrink can prevent the person from getting high.
- and at the end of the day
- Jailer will jail wrong person.
- Hunter will shoot the wrong person.
- ---------------------------
- 2012 Update
- *Nurse will protect wrong person
- *Detective gets the wrong role
- *Snoop finds items on players that dont have them.
- *Deputy and Sheriff get the same effect as it says at the top ^
- *Santa and Enchantress give items to the wrong player and Santa gets the naughty and nice mixed up.
- *Mimic mimics wrong player
- *Monk does not protect
- *Fool wont win when high during that day
- *Killer will kill wrong person
- *Clockmaker kills wrong person
- *Survivor hides behind wrong person
- *Alien probes wrong person
- *Werewolf kills wrong person
- *Amnesiac picks the not intended person in the graveyard
- *Anarchist will fail to give bombs.
- *Creepy Girl gives the wrong person the doll
- *Mastermind will be revealed to the Mafia in their next meeting
- --------------
- 2013 Update
- Sleepwalker walks to a different target
- Penguin waddles to a different target
- Celebrity doesn't vote and goes to rehab that day
