Client
  • 3-7 people in the town irritate him.
  • Visits one person per night.
  • If that person is a killing role, he will receive an anonymous contract to kill someone the client wants.
  • If the person kills the target while the client is still alive, the contracted person will receive a vest.
  • Wins if all of his irritators die (at least more than half must be killed by contract) or if he survives to the end of the game. Receives double points if both are fulfilled.

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