- - Third party.
- - At night, he chooses a player.
- - When day breaks, the chosen player receives a message: 'You have a hater: (player1).'
- - The chosen player must get their hater lynched.
- - If the hater is lynched, they've lost.
- - If the hater is not lynched, they can choose again. If the hater survives a lynching twice in a row, they win.
