Faker
  • Carries one gun that can be shot during the day.
  • 50/50 chance of the gun backfires.
  • If the shot is successful, identity will not be revealed.
  • When visited during the night, gives a fake gun to one of the visitors.
  • If visiting a person who has a gun, turns the gun into a fake one.
  • 50/50 chance of faking his identity and appearing as villager on cop reports.
  • Sided with the mafia.

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