Few mechanics notes that probably haven't been explored before- Monk CAN save someone from death by lover. Monk CANNOT save someone from poison. If monk saves someone at night and then they're lynched the next day, monk saves them both times, but doesn't win.
Too much redundancy with fool/warlock/lyncher. It's too easy to win as too. Removing the two protects condition makes it harder and less luck based. If you made him win only through THREE day/night phases, that could be cool.
broken role is broken... either that or me... someone i saved was shot, still died... someone i saved was lynched, still died :( 3 way with monk gs and tree.. game wasnt over :(... XD