Sadist
  • Can choose one target at the end of the day.
  • -Target will be immune to night actions.
  • -The Sadist and the target can converse that night.
  • -The Sadist can choose to kill the target or keep them for torture.
  • -If being kept for torture, the target will be shown as missing.
  • -Captives can converse with each other during a day meeting, separate from the town meeting.
  • -The captives do not know who the Sadist is.
  • -When the Sadist dies, all captives are freed.
  • Third party, wins if last one standing.

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over 14 years
Plussed +
over 14 years
It's like Killer+Jailer, where if you kill them all victims are freed. The victims can also talk, so they can formulate strategy while captive; but are unaware of what's happening while they are captive as a trade off.
deletedover 14 years
so he can gather captives everyday? and he gets to choose a target everyday? maybe it should be limited to if he gets visited or something