- The Grenadier starts off with a grenade.
- At night, the grenadier can pick the amount of passes it will take for it to blow up(min.=5,max=20)(idea from Addrek)and choose who to give the grenade to .
- The next day the person that received the grenade will receive a message saying, "you have received a grenade."
- That person can either choose to pull the pin and pass, or just pass it.
- If he/she chooses to pull the pin that will trigger the amount passes it will take for the grenade to blow up.
- Everyone will see that the pin has been pulled and who pulled the pin.
- It will keep showing who passes to who, and once the grenade has ran out of passes, the holder of the grenade once it hit zero will blow up to tiny little pieces and their role will not be revealed in the graveyard.
- sided with village
- (I was also thinking that it could be third party until someone blew up by his grenade, then the grenadier would claim the role of that person.)
