Sphinx
  • Chooses a person at night.
  • At the start of the day, that person receives a riddle that must be answered (acts like a day meeting).
  • Riddles reveal a random role of any alignment still in the game and ask to match a name to that role.
  • Guessing correct bestows a blessing, making the person immortal and immune to conversion until the start of the next day.
  • Guessing wrong triggers an ancient curse, killing the person instantly (as if by voodoo).
  • Blessing and curse won't trigger if the Sphinx is dead when the riddle is answered.
  • Sided with the village.

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almost 10 years
Sample messages:

"During the night, a mysterious visitor came to your home and gave you a riddle. The riddle spoke about a Insane Cop."

"An ancient power stirs inside you. You feel as though you are immortal!"

"X suddenly feels a chill and falls to the ground!"