Shelterseeker
  • Chooses one player to visit during the day phase to see during night.
  • Target can choose to have company of the Shelterseeker or kick them out forever.
  • May communicate with the target during night, anonymously if not company.
  • Knows if target chooses to have company, kicks them out or changes decision.
  • On company, both players are life linked, if one dies, the other comits suicide during the same night.
  • Night after choosing to have company, Shelterseeker can block all players who target companion and themselves during night a maximum of 2 times.
  • Can participate in companion's meeting during night, except Jailer's, in which the Shelterseeker will only be informed.
  • If kicked out by all living players, comits suicide.
  • Shares investigative results with companion.
  • Wins if Companion wins.
  • The Shelterseeker may only appear once per game.

Suggested Icons

No icons have been suggested yet.

Fanart

No fanart has been added for this role yet.