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Door
Can choose one player per night. Anyone that visits the Door will visit that person instead. Does not count as visiting.
If visited by the arsonist, both the door and the door's target will be doused.
Sided with the village.
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Golbolco
about 9 years
I like it, it's a reverse toreador. Another simple but fun idea from nearbeer!
1
nearbeer
over 9 years
There should only be one pass of checking if a player visited a Door i.e. if a door is on another, the player will visit the second door regardless of who the second door picked. (prevents infinite loops)