Third party roles like this with random win conditions really suck. It's stupid when the creepygirl can win N1, and ruins games for everyone else. So roles like this, and the clockmaker, and to a lesser extent warlock and prophet, really need to be changed or removed.
And no, town will never "NL until creepy girl is sorted". That's the problem with the role. People want to win they don't want to "not lose". Mafia will not give town free investigative days just because there's a third party ruining it. Better a creepy girl win than a town win.
I know it's pretty fucking late, but I don't think I simplified this in any way. The role is simple: You pick someone to die. If they do, you win. They can't even get rid of the curse, there's always someone out there who can die for your win. Giving the doll to a PR has the risk of that side winning the game, while 3rd parties, found mafia and non-PR's will be around the rosie party getting killed. Heck, waiting to give it to a non-PR can risk those not dying and passing the doll to a PR that then locks either town or mafia in a non-win situation where they'll give the creepy victory just so they "don't lose to the other faction". So effectively, giving the doll to a random person will likely make the easier win. Just give it N1. It's luck based, ruins the pacing of most if not all possible setups by impeding nearly all forms of killings and the best strategy is to play it like a dumb retard. I hate this role.
@Quintafeira12 It's not as easy as you put it. For example, a person KNOWS when they are the Creepy Girl's target. No other role like this (Lyncher/Warlock) allows their target to know who they are. Also, if the target makes it to the next night, they could pass it to somebody else and then Creepy Girl doesn't know who their target is. The only big problem with this role is people being stupid and saying, "hurrdurr that person claimed that they had the doll. I think I should shoot them". -.-
This is the easiest role to win with I've seen in a long while... >So this is survivor+lyncher combo? - Yep, only you also get to pick who is the lynchee. And Lyncher needs to survive already to begin with. And it's not just lynches, its any death. Stupidest role to add to the game out of the lot, pretty much.
What if the doll can't be passed to a person at night if they die at the same time? Basically, make it that the doll remains with the person that is trying to pass it so that the only time the doll can really have an effect is during the day (unless of course both the person passing the doll and receiving the doll are killed at night). This could also prevent random N1 wins.
If anybody has any ideas to modify this role, post it in here. I would like to hear you ideas. Lucid might want to make a change if there is too much of an OP problem (I still don't know how creepy girl managed to win after just one death in a 16 person game lol).
Not sure if this is intended, but it seems like it's either too easy for the creepy girl to win, or the role is glitched. I think that this role should also have to survive until the end or successfully give a doll to someone two/three times and they die.
@lucid Basically, they pass the doll once and there is only one doll. Nobody can hold on to the doll for more than one day at a time so the person holding the doll has to pass it to another person the following night.