Food Poisoner
  • (Actually simply called "Poisoner", but that name was already taken.)
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  • •Picks one player at night.
  • •The player will receive a message in the morning that they were poisoned.
  • •If not visited by a Doctor or Quack the following night, the player will die.
  • •Doctors and Quacks also "block" poisoning, similar to kills. They also can heal/protect themselves by visiting no one during the night.
  • •Sided with the mafia.
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  • Additional ideas/specific role rules:
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  • •If the poisoner visits a baker, both of the breaded players will be poisoned instead of receiving bread. The baker will not get any messages that his bread was poisoned.
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  • •If the poisoner visits a Town Drunk, both the Drunk and the drunken player will be poisoned.
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  • •If the poisoner visits an already "breaded" person, the person will not get poisoned, but instead lose all their bread.
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  • •Granny WILL be poisoned, but the Poisoner will still die.
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  • •Monk cannot prevent the poisoning itself.
  • •I'm not sure about them gaining a save though, this might create interesting setups.
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  • •Treestump is NOT immune to poison before growing, but can prevent his death by growing during the night.
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  • •Make Warlock/Witch/Cthulhu immune to poison? The first two should be able to quickly cure themselves, the third one being poisoned seems a bit strange.
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  • •Maybe make them not share the same mafia meeting like the regular scum? Or at least not able to regulary nightkill/vote in mafia meetings.

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almost 15 years
I think it would be better to have it in the maf meeting, but give it the option not to poison, so that the maf can fakeclaim poisoned personally. I think you'll need other opinions though.
almost 15 years
I wanted him to be able to poison maf members, similar to how fiddler can fiddle maf etc., in case he does not attend meetings. That's why the witch is there too.

But yeah, it might overcomplicate the role.
almost 15 years
As it's sided with the mafia, the witch won't need to worry about being poisoned. I think the warlock/cthu thing overcomplicates the role though.
almost 15 years
Uhmm what does poison do?
almost 15 years
how about poisoner must choose a person, cannot NP?
almost 15 years
Alternatively, only one instead of two breads get poisoned.
I also think maf would not always just go and poison the baker every time because they run danger in poisoning themselves that way when they receive bread.
almost 15 years
Baker has to bread right now because people kept trolling using that role, I think.
I guess he definitely should get that option then though, or at least an option to bread himself with one bread instead of breading town. I also thought about a good way to make baker killable without him receiving poisoned bread or the poisoner being able to NK, this would solve this issue too.
almost 15 years
if the poisoner can poison bread i think baker should have an option to not bread people again. otherwise if the poisoner finds out who baker is he can kill off a good part of the town in a couple of days