- Sided with the Mafia.
- Can make someone look like they visited someone else on Tracker/Watcher reports, but no physical visit takes place (so, can not force someone to visit Granny and therefore die, can not force Gunsmith to gun Mafia, etc...)
- Chooses two people. The first person (Person X) is the Pathmaker's target (has the path made FROM them). The second person (Person Y) is who Person X will be shown having visited (has the path made TO them). On Tracker/Watcher reports, Pathmaker is only shown visiting Person X (like how Watcher doesn't visit, the Pathmaker doesn't visit the second person.)
- If a person does not visit normally (e.g. Villager), they are shown to visit on reports. (Person X is a Villager. Pathmakers creates a path from Person X to Person Y. Person X is shown to have visited Person Y, but actually visited no one.)
- If a person already does visit (e.g. Cop), the Pathmaker overrides their usual visit on reports. (Person X chose to visit Person Y. Pathmaker creates a path from Person X to Person Z. On Tracker/Watcher reports, Person X is shown to have visited Person Z, but actually visited Person Y.)
- If a person visits more than one target (e.g. Baker), ONE of the reports is overridden at random. (Person W chose to visit Person X and Person Y. Pathmaker creates a path from Person W to Person Z. On Tracker/Watcher reports, Person W is shown to have visited EITHER Person X and Person Z OR Person Z and Person Y, but actually visited Person X and Person Y.)
- CAN make paths from and to their fellow Mafia members.
- CAN obviously choose to not make a path. (No one to Person X wouldn't appear on a Watcher's report - the 'no one' makes the other meeting redundant, like Tailor/Werewolf.)
- CAN choose to make a path from Person X to no one.
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- TL;DR: I wanted to create a role that could combat Tracker/Watcher (like how Godfather/Miller/Lawyer/Framer/Sanities combat Cop), and require thinking to figure out. I don't know how hard this would be to code, but thought I'd at least put it forward.
- I know the description is quite lengthy, I just wanted to make sure it was explained well.
- Name is up for discussion, best I could come up with on the spot.
