Bootlegger
  • Sided with the mafia.
  • Can give away "fake" items during the night. Will also see what other items the victim possesses or got during the night.
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  • Items in his arsenal:
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  • Broken Vest (has no effect)
  • Two Musty Bread (does not safe from famine)
  • Hidden Gun (a fake gun the target does not see, but a Snoop would see upon investigating)
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  • Thief will not be able to steal any of those items. Snoop and the receiver will see those items as their "real" equivalents (with the exception of the hidden gun for the receiver, of course).
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  • Additional idea, but I'm not really sure about this one:
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  • Sabotaged Gun (a gun that, upon firing, will always reveal its user. Can not be given to scum.)
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  • Basically, he should get something to "prove" he is GS, which at the same time should not make town or mafia overpowered.

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deletedalmost 15 years
or the sabotages gives a thing like Awantje reveals a gun and you heard a gunshot (the gun fires blanks and always reveals who shoots) and if you want it even more fun should a person have a fake vest and be targeted it will shot that they are hit
almost 15 years
Just got an idea: how about the sabotaged gun kills the one who fires it?
almost 15 years
Not a bad idea.
deletedalmost 15 years
This is awesome.
almost 15 years
Yeah, I think he should take part in maf meetings and have regular vote rights etc. - he is supposed to be the mafia counterpart of the snoop and item-giving roles.
almost 15 years
This is win. +'d
almost 15 years
Would this pirate participate in maf meetings? I like this idea already.