Linked Roles
  • When making closed-role random setups, it would be nice to be able to link certain roles together. For example:
  • If Cthulhu is in the game, then there MUST be at least one cult as well.
  • If zombies are in the game, then there MUST be at least one doctor as well.
  • I'm sure there are other examples where you sometimes end up with dumb things in random roles.
  • People making the setup could choose whether to make the dependency bidirectional or unidirectional.
  • Check out B3D14's suggestion here as well, I like it but I think this one is worth its own suggestion: http://www.epicmafia.com/role/2508

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over 14 years
Plussed because.
over 14 years
The final result would be like <role1> <implies (if/if and only if/no)> [quantity (optional)] <role2>
over 14 years
this needs to work in inverse form, as well. Meaning, one role implies the absence of another, to prevent OP combinations like yak/quack/spy.
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I'm thinking linked roles will be shown with the same color highlighting them, and a button on the side where it says "Linked Roles!" can be pressed, allowing the player to view what the links are.
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When forming a linked role setup, there should be an option to make roles linked, and when opened, a part opens up that gives four lists:

~a role1 list,

~an implies/if and only if (bidirectional)/implies not list,

~a list that states quantity of role2,
and a list for role2. The roles in the lists are only roles in the setup, of course.
over 14 years
Great idea.