Pharaoh
  • Once per night, gives a player a relic. Players are not informed that they received a relic.
  • Players must then give their relic to another player at night.
  • If the Pharaoh dies, the last player to receive a relic from the Pharaoh becomes the Pharaoh.
  • The Pharaoh wins if every living player has a relic at the end of the game.

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over 14 years
This is intended to be a more feasible alien. A couple of things: - The Pharaoh always has a relic. This includes players that are turned into the Pharaoh. The coding for giving out relics could be the same as any other player. - Conversion should probably override everything else. - Multiple relics should be counted as such, if possible, but you can only pass on one at night (so you can keep one and give another).