Death messages
  • GAME MODE: VARIED DEATH MESSAGES
  • xxx has died a bloody death is getting stale, we could use a system that replaces the generic death message with something more interesting and specific. Imagine if instead of dying a bloody death, a "MUNDO has died of a heart attack!" or. "Lucidrains is no longer with us" appeared. We could have a pool of generic death messages (say, about 100, it's not hard to make them up) and then 2 specific messages per nightkilling role: one vague with 9% chance to appear, and one specific with 1% chance to appear (eg. xxx has blown up to pieces when you die because of a bomb). Leaving it as a game mode because that random chance might screw up with ranked.
  • Alternatively, it could become a role that gets alternative death messages and helps the town by discovering who killed who.

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over 13 years
inferior, adding stuff like that to death messages WOULD be cool, but would ruin the point of finding out who killed the person. Maybe as an option for sandbox games.
over 14 years
Yeah, those suggestions are great for some of the specific role messages. Keep them coming guys!
deletedover 14 years
I love this. However I always liked the possibility of having different death messages based on what roles killed them. For instance, the vigilante would have "xxx was shot in a back alley." Or if that person visited the granny "xxx was shot as they tried to break into a house!" Or sniper: "xxx was shot from a distance right between their eyes."
over 14 years
Examples for jan:
Vague - xxx is 6 feet under.
Specific - xxx's body has shovel marks on it.
over 14 years
0/10 scrubshit would not use