Pacifist*
  • -Third party
  • -*Wins if voted "No one" in lynch three times
  • -**Changes to fool when voted someone
  • ----------------------------
  • (*)Doesn't matter if someone or no one is lynched, as long as pacifist votes no one no matter what
  • (**)Doesn't matter if someone or no one is lynched, as long as pacifist votes anyone no matter what
  • (***)Note he can joint with maf, just before lynching, vote someone and it will make you fool after lynching, now you can joint with maf

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over 14 years
One more idea. You should add into the description the option of jointing with maf. He can force the nl just like a normal fool, but by voting someone. and then he becomes fool am i right? therefore next day he will get lynched with maf :3i'm plussing it just because of that option.
over 14 years
I like it. but it seems kind of auto-win. basically if he survives for three nights he wins?
over 14 years
@jimme thanks for saying that, clarified that just below the information
over 14 years
Can you be more specific? It's an interesting role, but I don't quite understand. Do they win if they only vote nl, or if they vote and town does nl?
over 14 years
Just find whos gonna nl
deletedover 14 years
How do you play against it though? People will argue that the win conditions are too easy.
over 14 years
At a quick glance, this actually looks quite interesting. ++