- -every night can choose a person to kidnap.
- -next day kidnap person is fiddled.
- -next night kidnapper kills the person unless any town visiting role visit the kidnapped person
- -kidnapping fails if a town visit the same night the person who kidnapper choosed
- eg- on n1 kidnapper chooses "person X" if any town visit person X same night kidnapping fails!!
- if no town visit person X is fiddled d1 and dies n2 if no town visit the person X at n2
- -mafia sided
