Kingpin
  • +3rd party
  • +When in play, all included 3rd parties become grouped together at night in meeting.
  • +3rd party win conditions become to overpower town in numbers like the mafia.
  • +All included 3rd parties retain all of their normal powers.
  • +Kingpin cannot be masoned.
  • +Appears as town to cop.
  • -If Kingpin dies or is converted, all 3rd parties revert to normal.
  • -If Kingpin is jailed, meetings will not occur but 3rd party win conditions are still affected.
  • -3rd parties affected: Killer, Werewolf, Fool, Anarchist, Autocrat
  • -Killer and Werewolf cannot visit teammates, but Anarchist and Fool can.
  • -Kingpin meetings do not kill or do anything at night, only give means to organize the parties' actions.

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