Locksmith*
  • -Third party
  • -Locksmith will be assigned a player at start of the game
  • -Locksmith starts to pass keys to anyone, works only once
  • -Keys is an item
  • -Can be passed/stolen/whatever
  • -Wins if the holder of the key visits the target of locksmith
  • ------------------------
  • -Works like lyncher and angel, if lyncher needs to lynch it's target, if angel needs that his target alive throughout the game, then locksmith's goal is must make the holder of the key to visit your target
  • -So how do you tell a holder of the key to visit your target? just whisper him on day, so be careful if you're being trusted, or backstabbed

Suggested Icons

No icons have been suggested yet.

Fanart

No fanart has been added for this role yet.
deletedover 14 years
Not that hard to win, just choose a player likely to visit the target. Key's shouldn't be passable, but yes they should be able to be stolen. Make it short and simple, people like it better that way. -Is assigned a player at start of game -Gives out 1 pair of keys each night -Wins if a player with keys visits the assigned player. Short, simple, sweet, plussed.
over 14 years
Seems cool, but hard to win. Plussed.