Tyrant
  • Turns one person into a blue (if they're town sided), traitor (if they're mafia sided), or survivor(if they're third party) each night by visiting them. Wins if all players except for him are a blue, traitor, or survivor. Game does not end if he is alive and mafia are dead etc.
  • Third party.

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over 15 years
The only thing I don't like is that the mafia seems to be at autoloss if the tyrant turns them all into traitors. I think a mafia-sided shrink should be built if this one is.
over 15 years
Very interesting role, I can see it working in some medium setups, you have my +K