Sleepwalker
  • Sided with the village.
  • Appears as blue to self.
  • Appears village-sided to cops.
  • Visits someone random night 1 and night 2. Kills someone random every night after that. On the third day the blue will receive a message "You awake with blood on your hands!"

Suggested Icons

Some icons were lost in the move to the new site — the artists have been invited back to reupload.
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waiting for crazybruce to reupload
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waiting for ZeikHunter to reupload
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waiting for ZeikHunter to reupload

Fanart

No fanart has been added for this role yet.
about 15 years
Needs moar role icon, but +k. I'm wondering if night 3 to start the random killing is enough though.
about 15 years
I agree with what brobat said.
about 15 years
Like it!
about 15 years
I think something like this deserves the 'Werewolf' name more than the current Werewolf suggestion. The Blue at night turns feral and roams the town feeding on livestock until he eventually starts devouring townsfolk. Sleepwalker seems more like someone who would simply visit randomly at night without killing.
deletedover 15 years
i dnt liek it xx
over 15 years
plus 2
over 15 years
Goal: Create a town-sided role that wants to be the target of a mislynch for the good of his faction. Current analysis: requires a larger-than-normal setup. Would be good in cult games where no one else can kill. Would have good synergy with fool, who can also meaninglessly visit and claim blue to appear as sleepwalker.
over 15 years
i posted the exact same thing, then my friend told me about this
over 15 years
I would say randomly visit someone n1, after that its a 50/50 shot each night to kill or to simply visit. I like it.
over 15 years
I get the mechanic, but some things need to be improved, namely, the fact that this only works in big ass setups, and that it will be too late when the Sleepwalker finds out he's a sleepwalker.
over 15 years
I'm up for changes for balance's sake, of course, but I can't edit the first post.
over 15 years
I like it. A lot. It's a great casual and competitive role. This does exactly what epic mafia needs. It discourages slow gameplay and can act as a substitute for a low mafia count (say, a 10-12 person game with 2 maf and a sleepwalker). Have you considered it slowly stepping up? For example, n1, it visits someone random. n2, it kills someone random at night, without telling the sleepwalker. n3 and after, it kills someone random, and tells the sleepwalker.
over 15 years
Basically, a villager who wants to die ASAP for the good of everyone else. Trackers/watchers need to pinpoint them quickly, and mafia can fakeclaim watcher/tracker and say "I found you visiting someone. You must be the sleepwalker," to a random blue. I'm debating whether they should die a blue or a sleepwalker.