I agree with most of the suggestions here about turncoat appearing blue until activated. If it looks like they're turncoat as itself, they can try to joint with mafia later, which is rather stupid otherwise.
I'd like this role a lot better for balanced setups if it appeared as a blue to itself. Right now, it's nigh-impossible to make balanced turncoat-based setups, because turncoats will act against town and joint with the mafia before they are even turned.
Bitch got edit'd. Can someone fix it so I can see what its supposed to do?
deletedover 13 years
"Should appear as blue to himself and others when not 'activated' and count as Village sided until then." It does. I remade this role since there was a time reset. I forgot to include that part in the description and now I can't edit it back in.
Should appear as blue to himself and others when not 'activated' and count as Village sided until then. Appears and fucntions as Traitor after killed by Mafia. Pretty neat idea.
*turns into blue if attacked by vig