Town Watch
  • - Can vote to recruit anyone into the Town Watch every night.
  • - Each and every Town Watch member will retain their own role.
  • - However, they will join the Town Watch chat(all messages will be shown in both chats if the player already has another meeting).
  • - They will also vote for the next player to be added to the town watch.
  • - If the Town Watch dies, the Town Watch will still continue.
  • - Sided with the village.

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over 15 years
Add a limit and i shall T-up it.
over 15 years
Mason that retains the original role. I see what you did there, and it's nice, however it's imbalanced because use Masons for forum mafias have a limited number of recruits, what is unable to do in EM.
over 15 years
A town sided mafia would not be obvious, especially with whispers. The mafia vote could indicate a lot. The point of this is a group chat at night in which FoS's can be made. Eventually, this will make it harder for the mafia to operate, but only in the later game in which mafia would probably not be large anywa. A town watched mafia would not just say "kill a".

Also, in the case that it isn't obvious, everyone will know they're in the town watch.

Thanks for your comments anyway.
over 15 years
This isn't really needed. It being sided with the village isn't doing much for this either. If anything it sounds like a third party role. But you can essentially do chatting with a jailer or mason so both of those roles cancel this one out.
over 15 years
I feel like this is terribly townsided. A town watched mafia would be really obvious... Plus, this develops very strong town teams that would be hard for mafia to break.
over 15 years
Like the idea , but.

- If the Town Watch dies, the Town Watch will still continue.

What does this mean?
And what about the penalties of recruiting maf?
over 15 years
A chat for night discussions. A bit like masons, but without the removal of the abilities or the ability to clear mafia. Might also have mafia watch their words at night, in a setup without whispers.