Satanist
  • *Aligned with third party
  • *Visits one person during night
  • *Curses that person
  • *That person will know that he is cursed
  • *A message appears to everyone that someone is cursed
  • *If cursed person will not be lynched during day, two random people will die by the end of the day.
  • *Wins if among other two by the end of game, or with cult
  • *Cannot be culted and both cult and Satanist cannot die from curse (but it still will consume the kill)
  • *Does not actually visit, cannot curse himself or cult.
  • ---------------------------------------------
  • "Version 2 by totallynothitler"
  • *Aligned with third party
  • *Visits one person during night
  • *Curses that person
  • *That person will know that he is cursed
  • *A message appears to everyone that someone is cursed
  • *If cursed person is not lynched during day, anyone that visited that person will die. If not visited, the cursed player will die, along with one random player (cannot be Satanist) *Wins if among the last two by the end of game, or if he kills Cult Leader, or if he kills three cultists.
  • *Satanist cannot die from curse.
  • *Cannot curse himself.

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over 13 years
#SayNoToRoleSpam
over 13 years
@totally not hitler, nice one, i like it
over 13 years
i suggest a less overpowered version
*Aligned with third party
*Visits one person during night
*Curses that person
*That person will know that he is cursed
*A message appears to everyone that someone is cursed
*If cursed person is not lynched during day, anyone that visited that person will die. If not visited, the cursed player will die, along with one random player (cannot be Satanist)
*Wins if among the last two by the end of game, or if he kills Cult Leader, or if he kills three cultists.
*Satanist cannot die from curse.
*Cannot curse himself.

this offers his role as a rival cult versus normal cult and town. it also makes the kill less random. win condition could be altered. it also allows him to create must-lynch conditions, his curse ccable by fools, etc. makes his role less random, too.
over 13 years
I think only 1 player should die.
over 13 years
plz no
over 13 years
nerf it pls
deletedover 13 years
Epicmafia will be better game if they don't activate this role... :D
over 13 years
Sounds a bit overpowered, but I actually like the idea.