- *Aligned with third party
- *Visits one person during night
- *Curses that person
- *That person will know that he is cursed
- *A message appears to everyone that someone is cursed
- *If cursed person will not be lynched during day, two random people will die by the end of the day.
- *Wins if among other two by the end of game, or with cult
- *Cannot be culted and both cult and Satanist cannot die from curse (but it still will consume the kill)
- *Does not actually visit, cannot curse himself or cult.
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- "Version 2 by totallynothitler"
- *Aligned with third party
- *Visits one person during night
- *Curses that person
- *That person will know that he is cursed
- *A message appears to everyone that someone is cursed
- *If cursed person is not lynched during day, anyone that visited that person will die. If not visited, the cursed player will die, along with one random player (cannot be Satanist) *Wins if among the last two by the end of game, or if he kills Cult Leader, or if he kills three cultists.
- *Satanist cannot die from curse.
- *Cannot curse himself.
