- Alignment: Village
- Action: Night, Active.
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- ->; During the night the magnet can pick a target.
- ->; He'll absorb all visiting night actions performed against this player (including kills).
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- ºHe can be hooked/drunked, but if absorbing hook or drunk nothing will happen to him.
- ºHe can steal itens like vests and guns.
- ºHave no interaction with interceptor or driver.
