Magnet
  • Alignment: Village
  • Action: Night, Active.
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  • ->; During the night the magnet can pick a target.
  • ->; He'll absorb all visiting night actions performed against this player (including kills).
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  • ºHe can be hooked/drunked, but if absorbing hook or drunk nothing will happen to him.
  • ºHe can steal itens like vests and guns.
  • ºHave no interaction with interceptor or driver.

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about 15 years
I love this! How about ... Lightning Rod? Haha idk, but this role is awesome!
over 15 years
I like it, needs a better name though imo. +k
over 15 years
+k just for the Chuck reference. I wish I could give it another k because its a pretty good role too. A town sided Thief, while at the same time being a weak Bodyguard.
over 15 years
Note: He can steal as long as they were given in the same night. And no interaction with interceptor means he won't get intercepted when absorbing the interceptor action from someone.