Eyewitness
  • D1 gets a message saying which mafia members killed the first victim.
  • Sided with third party to begin with, but at some point during game must choose an alignment, similar to consiglier.
  • If eyewitness has not converted, being visited by a killing mafia member will align that player with mafia. An unconverted eyewitness, who is visited by an townsided investigative/killing role will be converted to village alignment.
  • Wins with the alignment that was chosen. If an alignment was not chosen or converted before game ends, witness loses.

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over 7 years
Much like the other role, this one is interesting in concept, but in execution it would just be a more informed survivor. A possible work around would be to make it so that if wins with town only if mafia never visits them. If mafia does visit them, they now bcome sided with the mafia. This would set up a sort of prisoner's dilemna sort of thing where if they out the names or actions of mafia to town, mafia will visit him and make him lose too.
over 7 years
This role would be good, because like Seer, it would know the mafia right away. However the strategy comes in because they can only win if they survive. So there's the rub, because even if they help town catch mafia, if
they die they lose.