Hussie
  • Sided with nobody. Third party.
  • Win condition: Survive.
  • Starts with broken gun.
  • When anyone attempts to do anything to Hussie, they will become an Anarchist.
  • Once per night, all the Hussies meet up and choose one person to Hussify.
  • Each Hussie can convert one person to Anarchist at will, once per game, including themselves. This can result in a very sudden explosion of Anarchists if coordinated between Hussies.

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