- I'm not sure if I did the role logic right, but the idea of this is this: The Traitor chooses, on Night One (it may be better to do Night 2 so there is more to go on), whether or not they would like to side with The Village or The Mafia. However, if they choose the mafia, they do not go to mafia meetings, the mafia does not know they are sided with them, and they will still appear as Village to the cop. Essentially, they are betting on who will win. A simple strategy, just for example, may be to sabotage the village when they have chosen to side with the mafia.
