- Each night, picks one of the following items: Gun, Vest, Bomb, None.
- One of whoever visits the clerk that night will receive the item he picked (Gun means they get a gun, Vest means they get a vest, Bomb means they die, and None means they receive nothing)

-yes, bomb only once per game killing only one person
-System message: standard system message (you recieved a _____") for gun and vest. no message for none or bomb (bomb would cause the death message)
-If clerk gets a system message, he would become a pseudo-watcher. I think thats sort of overpowered, but your opinions might be different
-If the clerk is killed at night, he still gives out his item. It might be to the person who killed him, or it might be to someone else who visited him
-Its not the first person that gets the item, its a person at random
Any way i could edit my post to say that?