Evil mans must die

3
We take rope and put evil mans in so they die
deletedover 14 years
@Comment below: Thats what she said to you
over 14 years
L O L
over 14 years
I like this setup.
deletedover 14 years
Why the hell is this ranked?
deletedover 14 years
This is now my favourite setup.
deletedover 14 years
The thing I don't like about this setup is, it's hard to win as mafia when killing a villager d1.
about 14 years
So town sided and i find it hilarious mafia have a higher win rate. Even if you lose bg and cop n1 and n2 town should be able to scumhunt enough to have at least a 60/40 ratio.
deletedabout 14 years
Ben, stop whining about every setup. It's getting annoying. Just don't play these setups then.
about 14 years
There's a strategy for mafia i can try when i'm mafia but as i said it's town sided most of the time. Still it's not as town sided as the other setup i commented on. I have a right to give my opinion on what i think is town sided or not too btw so don't complain biatch.
about 14 years
This setup is entirely mafia sided if played competently.

Consider:
If bodyguard or cop dies D1, it is mafia sided.
If villager dies D1, mafia cc's cop. It is now a balanced 50/50 of if town believes the real cop or the fake one.

So, 40% of the time, mafia sided, 60% of the time, 50/50.

The only reason that this only has a 50% mafia win rate is that a number of mafia do not cc cop when a villager dies N1.
about 14 years
I get that everyone hates the current setups, but whipping out a generic setup like this? IDK lucid.
about 14 years
Jaguar, cop ccs is not 50/50 for competent town when blue dies. Scumtells, etc.
about 14 years
Jag, I believe if you have competent players it's actually even if PR dies n1. I have won twice cc'ing cop (which seems the best thing to do in this setup) as mafia. It's all scumhunting basically, and anyone good at it can make this fairly even.
about 14 years
How did Jaguar get two gold trophies if he thinks maf cc'ing cop is maf sided? Sure it makes town have to actually scumhunt (which they should be doing), but that's the fucking point of EM. What's with these scrubs thinking every setup needs an uncc'd clear to lead for town to have a chance?
deletedalmost 14 years
Mafia: if cop dies n1, just keep NKing and stalking until you find bg or until town decides to lynch. Once you find the bg, kill him, or just keep NKing at mylo if you think the bg will lead poorly.
almost 14 years
@devil, he didn't say maf-sided was bad. Most setups are maf sided if you factor out the scum-hunting factor.
deletedalmost 14 years
I love this setup. Short and sweet.
almost 14 years
Is it me, or does Cop have a bad habit of dying N1?
almost 14 years
Favorite. Setup. Ever.
deletedalmost 14 years
BG kills mafia n1 = autowin
I'd -k this setup if it weren't glitched v_v
almost 14 years
@Emerl, try scumhunting.
deletedalmost 14 years
holy shit theres been 5555 games played. :o
deletedalmost 14 years
This is so much better than all those gunsmith games
over 13 years
Actually, I didn't read your comment. Nevermind. But autowins can be generated inpractically any game - the chance of a bg save is relatively low, also.
deletedover 13 years
This horribly luck based