If Pr is Gunsmith, there is hooker If Pr is Bulletproof, there is illusionist If Pr is Oracle, there is janitor If Pr is Bomb, there is disguiser If Pr is Doctor, there is toreador If Pr is Blacksmith, there is associate
Play it as you would in FP. PR should only out if they are bulletproof otherwise its almost autoloss for town. Setups 1,2 and 6 are really similar, just keep that in mind.
If Pr is Bulletproof, there is illusionist
If Pr is Oracle, there is janitor
If Pr is Bomb, there is disguiser
If Pr is Doctor, there is toreador
If Pr is Blacksmith, there is associate
Play it as you would in FP.
PR should only out if they are bulletproof otherwise its almost autoloss for town.
Setups 1,2 and 6 are really similar, just keep that in mind.