Confusion

 
2
Basically D1 is madness with the double fools. Lockie has the advantage on choosing NL for his predictions, draw back is that 4/10 people can make him useless. Maf win my taking out cult and vig and then claiming fool role and hope for a mason ;] Town needs to be careful of a fool/lockie/maf joint, of course one fool gets backstabbed >.<<br/><br/>And suggestions on improving will be a great help ^^