send me a message if you want a spot in the next game. it'll start in a few days
forum mafia 11: the game
by me and soda
I. The Schedule:
36 hours per day, 12 hours per night.
II. The Setup:
Normal closed roles setup, as always, with the roles and affixes listed below. Any role can be town or mafia, and have any number of affixes.
By default there are no Night 1 actions, including the mafia kill.
By default no role can self visit, except watcher.
Players who share a meeting may communicate outside the game at any time of day.
Players are always notified at day start if their role is changed.
One mafia always leads the kill, and it's always the one that submits the kill last. Each mafia will visit the kill target.
On death, players flip their role, alignment and affix type by default, but not their affix details.
III. Supermajority Lynch Rules:
A lynch will happen immediately if a supermajority vote is reached (e.g. 9/16)
At end of day, "No votes" count as "no one" votes, but will not count towards a mid-day supermajority vote of "no one". The player with the most votes at that end of day, (including "no one") will be lynched.
Days can be ended early without a lynch by a supermajority "no one" vote.
I don't see much value in VOTES during RVS on day 1. They're mostly only good for review when we have a scumflip.
I understand this on principal but not how it's scummy. Having nothing to post isn't scummy by itself. The game just started.
Funny because I thought the opposite. His own bout reads to be overall town focused (He focuses a lot on explaining how he hunts) but is ultimately null if you give his scumplay any credit. Good but null, not bad but null.
Your Lick fos is big gripe #1. It feels shoehorned as fu/ck. Big gripe #2 is your complete dismissal of BigPock is also suspect. The only point I see to it is so you can request he be replaced despite a) showing indication of participation and b) actually making towny posts. But I'll give you credit and assume you're not that grimy.
Overall everything I deleted I either didn't care about or liked to a degree. I think we could work well together Stragger.
Why did you mention this if you had nothing to follow it up with?
I thought it was null myself. Humor is humor, scum or town. I don't see where you're getting a "hamfisted" impression. Seems like a buzzword to me.
Inwhat way? I never read anything strange about anything Uranus said. I have a decently strong townread on her. And how does that relate to Gerry? You write off t/t as well as m/m because...?
I'm going to go ahead and assume there's 4 Mafia because if not that would mean a scum lynch on D1 would lead to a 9-2 split on Day2 and I don't see this being that townsided. Granted I understand 10-3 is the same as 9-2, but to me 9-2 sounds more ridiculous. Also, I think it's just too risky overall to assume here seeing as if there are 4 like I suppose we would be left with 8-4 tomorrow and then we guarantee 6way and 4way, barring a PR save of sorts, should we make it there.
oh I thought we had 14 oops lmao. Anyway yeah my other logic stands + it's possible there are four mafia but with less OP PRs (last game, we got lucky and lynched something equivalent to an amnesiac D1).
why would you assume there are 3 mafia this time? Don't we have just 1 less player than the other game? I'm not really feeling up to mathing it RN
Even if there are three mafia, voting no one costs us a ML. You've played EM comp a lot with me so I know you know that. As I was saying, I doubt Jobey would make a setup where it's optimal to NL and gain the ML we lost back with the help of town PRs.
you seem to not be getting the part where I said Assuming there's 3 mafia 13-1=12-2=10-2=8 8 is better then 7 in forum mafia for more people talking more reads and less chances of important roles getting hit if there's 4 maf of course I don't want to nl Edit: FK
If you truly (or... sincerely, I guess) want to NL, why aren't you trying to convince other people to follow? Or are you just hoping no one will get the chance to avoid it?
Reading off who was killed, in my experience, OFTEN leads to town losses anyway, except in the case of vulnerable unccd PRs that shouldn't have claimed and get CCd late, where mafia can't avoid giving off the tell.
This is a closed-roles setup. Jobey AKA voluntaryloser AKA deleted AKA Ian even went into detail about his understanding of the mechanics of closed-roles forum mafia the previous game, which you were in, Claire. You think he'll make a setup where NLing is optimal? Mafia doesn't kill to benefit town, nor are they required to kill at all. If they have PRs, they get to use them. Why waste daystart?
Okay fair enough. Basically I guess the disconnect was that I didn't read this as Your flippancy betrays you.
I just saw this so now I'm responding to it. I just really wanted to throw my vote up but knew I wasn't going to have time to explain it since I had to drive for a bit right after posting that so I wanted it to be clear that I wasn't just going to leave it as a blank vote.
Pretty sure there are 4 mafia and no we aren't NLing please don't suggest that again.
deletedabout 9 years
if i were to say anything about lick in regards to his recent posts it's that i wasn't really impressed and only felt he made them because i instigated him. he then had a huge bout of how he disliked something jeff said but it didn't really amount to anything. the sole impression i am getting of lick is that he chose to be useless/filler throughout and only decided to contribute something mildly worthwhile because he was pushed. i don't like it and i apologize if this was not clear to you or anyone else before.