Keysmith
  • "Locksmith" was taken - that would be its name.
  • ---
  • Sided with the village.
  • Once a night, can give a Lock to someone. This locks their house so no one can visit the following night (they literally are not on the selection screen). Any actions done at the same time as the Locksmith still happen.

Suggested Icons

Some icons were lost in the move to the new site — the artists have been invited back to reupload.
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waiting for Yazzosykingen to reupload

Fanart

No fanart has been added for this role yet.
over 14 years
Naah, way too many thirds being suggested.
I don't see how it's overpowered, though. It's cc-able until the next night (which is the same for GS/BS/Baker anyway), it can't just spam the clear like the BS/Doc can, and it needs to predict who might be at risk from a mafia kill the night before. Promotes reading PRs and scumhunting - give locks to people you think are PRs, don't give it to people you think are mafia.
over 14 years
For people that are saying this is too town sided, or too overpowered, maybe we could make it a 3rd party and let the LS choose what side he wants to be on?
I like this role though, and that's saying a lot :) Plussed
deletedover 14 years
This is actually pretty cool role when there are a lot of 3rd player roles
deletedover 14 years
I really like the sound of this! :D
over 14 years
So kind of a delayed, reverse drunk? I like it!
over 14 years
Plussed, it sounds awesome, u want constructive criticism? I've got none!
over 14 years
Some constructive critique would be nice, Natstar (as in, HOW is it overpowered?) | Vanilla, I think you misunderstood it. It doesn't lock their OWN house, it locks someone else's. (Example: Player A, the Locksmith, gives a Lock to Player B on Night 1. Come Night 2, Player B cannot be selected by anyone. The Lock is like any other item, and so can be stolen and whatnot. (Although, technically, it'd be disadvantageous for Thief to steal it)
This way, it doesn't clear anyone. It can be effectively CC'd, as Mafia know who got the Lock each night (provided they're paying attention). Then, it's just like every other item-giving CC - get A to give to X, and B to give to Y, and see what happens.
deletedover 14 years
Locksmith becomes automatic town clear to everyone. Way too townsided. What would help is if locksmith could still be selected, but any action visiting them wouldn't go through. So it might appear that you were hooked, if you didn't get a report when checking the locksmith (or look like a doc save if maf killed them, etc)

With that change, it could be put in as a comp role
over 14 years
To powerful for a village role so not good for comp lol.
over 14 years
Plussed! Great idea for a role!
deletedover 14 years
Plussed !
deletedover 14 years
NEGGED.
over 14 years
I like it.
over 14 years
amazing
over 14 years
stop making village sided roles we have enough.
over 14 years
Pros: Offers a one-shot at keeping a clear alive if there's no doctor.
Can't spam the clear - they won't have them in their selection box to give a lock to the next night.
Not insta-cleared, since easy to cc. The maf will know who got the locks.

Cons: You tell me.