Overseer
  • -Third Party
  • -Can Hear whispers
  • -Can Listen into night meetings
  • -Wins if correctly guesses everyone's role in the game
  • -Loses if dies or incorrectly guesses

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almost 14 years
Some suggestions:

1) All whispers and meetings will be shown as anonymous to this role. ( expect the whispers directed towards this person, of course. )

2) Mafia will be warned about the presence of this role in the match at the first night meeting.

3) If this role guesses incorrectly more than once, it dies at the beginning of the next day.
deletedalmost 14 years
So.... it's like WW.... that doesn't kill.
almost 14 years
@Shmeur - He just sees the meetings, not the night actions, only see the people who talk.
almost 14 years
if he can see all meetings then he'll see everyone's night action thus determine their role i.e. cop chooses x. then you know that person is cop.
almost 14 years
I know that :p Just in gen. And w/Masons and cult, they always say lets cult/mason ____ Way to op :p
almost 14 years
As long as everything was anon to the Overseer, it would work.
almost 14 years
Jim, my role is rather different in that it can read PMs/see nightmeetings, however the "Reporter" definitely seems like a better name for such a role.
almost 14 years
@Creative: All roles at once.
@Guiser: It can't townside.
almost 14 years
It would be extremely easy to guess mafia, because I know myself I call what maf i am at the start of N1.
almost 14 years
My question is, if you correctly guess someone's role then they die, how does that work? Would you have to correctly guess every living person's role?
almost 14 years
In what way?
almost 14 years
Too overpowered.