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Epicmafia Adventure #2

almost 9 years

A text based adventure game, hosted by me. Post to join the adventuring party. Once you post, I will let you select your starting items, and once everyone is ready, the adventure begins.

You will perform actions by typing "-" then the action. I will then tell you the result of your actions, and roll dice if necessary. Be advised that you cannot take back your actions once you perform them, and that success or even advancement past the first room is not guaranteed to your party. You will need to play smart, and work together if you wish to succeed in this adventure.

P.S. don't sign up if you aren't willing to put a good amount of effort in, last time I did this people took it pretty seriously.


You stand before an impressive moat with the rest of your adventuring party, the murky water not far below. Across it, an enormous gothic castle with decaying stone walls, several tall spires twisting upwards. The air is thick and damp. You can hear faint sounds of people gossiping in the air, though there is no one in sight save for your silent party. A moldy, yet thick wooden bridge invites your entry to the castle.

What you and your comrades seek is the library room of the castle, which contains the mythic everybin document. It is said that every player on the site's most foul deeds are recorded there. You have all done things you're not proud of, things you'd rather were forgotten. The document must be destroyed so that you can finally fulfill your lifelong dream of becoming an epicmafia moderator. And so an alliance of players was formed to brave the dangers of....

...the Castle of Lore


Player Inventory: https://epicmafia.com/user/548997 (items on the bio, updated page 41)

Exterior Player map (Last updated page 80): http://i.imgur.com/EtSmkyM.png

Interior Player map (Last updated page 81): http://i.imgur.com/LKAfATZ.png

almost 9 years
Hardeffingworker sharges Zovea and socks it in the temple. Roll a d5 to hit, you need a 2 or higher.
deletedalmost 9 years
everyone get in here
almost 9 years

AregVrt says

-Take one of the dead zombies, drag them to the lever, tie their noose to the lever. Then throw them into the water




You begin dragging one of the bodies to the lever.
almost 9 years
Ok... THE DOOR IS OPEN
almost 9 years
-telecommunicate to dennis that hes a good boy
almost 9 years
dennis is such a good boy =)
almost 9 years
deletedalmost 9 years
-Take one of the dead zombies, drag them to the lever, tie their noose to the lever. Then throw them into the water
almost 9 years
The door is opening with 3 people on it btw, but it hasn't opened much yet.
almost 9 years
Ok doing interior now.
almost 9 years

The says

Arcbell can the items in the first aid kit increase hp or do they only stop bleeding?


Depends how you use them.

Going from a healthy state -> wounded state means a drop in hp, so it follows that going from a wounded state -> healthier state means a rise in hp.
almost 9 years
almost 9 years
Arcbell can the items in the first aid kit increase hp or do they only stop bleeding?
deletedalmost 9 years
i hope i pop its head off
deletedalmost 9 years
arcbell can you get a map soon?
almost 9 years
tell me when we're up to date so i can decide what to do myself next
almost 9 years
Pamda, Ryuko, Satan, Areg all arrive at the door in the interim. Satan helps with the lever as per the plan he is following.
almost 9 years
Tucker arrives at the lever and begins to pull with Jeff.

The two alone are enough to lift the door very slowly and under great physical strain to both. The door begins to slowly open.
almost 9 years
Zhuorb is at the door on the inside of the castle.
almost 9 years
You roll a 2 and escape Zovea's claws, your tentacle arm still injured from its clawing.

You begin to head toward the door.
almost 9 years
Satan attempts to escape Zovea, roll a d2 you need a 2.
almost 9 years
You roll 11, the arrow hits the zombie square in the head and it falls back into the moat.
almost 9 years
As the middle-south zombie's head pokes out over the bridge, Sonrio fired an arrow at it's head.

Roll a d12 for hit, you need a 9 or higher to hit the head, 7 or 8 misses but still hits the body.
almost 9 years

AregVrt says

-while dashing I try to look for visible equipment on zombies. Especially ropes


Each zombie has a waterlogged, rotten severed noose around their head. It's severed several inches after the knot.
deletedalmost 9 years
-while dashing I try to look for visible equipment on zombies. Especially ropes