- Town sided
- Not affected by visits during the night.
- Can be killed by guns or bombs passed to him during the day.
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- In short, the Coward is a non-killing Granny.
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- If visited by any cops, trackers, watchers etc. they will get no report.
- Vigilantes, mafia, killers, etc cannot kill the Coward. (Can be killed by Strongman and Ninja (If it votes first))
- Cannot be fiddled/silenced.
- Cannot be poisoned.
- If the coward receives any items at night, they will be given to the provider the following day.
- If visited by survivor and coward is shot, survivor will die but not the Coward.
- Cannot be culted/masoned/yakked/infected by zombies.
